Gears of War
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Price : $29.99
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Product Description
Platform: Xbox 360|Edition: Standard
Amazon.com Product Description
Gears of War, an Xbox 360 exclusive game that blends tactical action with survival horror, thrusts gamers into a deep and harrowing tale of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. The storyline plays out like a Hollywood blockbuster -- lead character Marcus Fenix pits advanced human technology against the overwhelming Locust Horde. Built around a revolutionary third-person tactical combat system and breathtaking, high-definition visuals from the Unreal Engine 3, Gears of War immerses you in a horrifying tale of war and survival.
Gears of War is harrowing tale that pits humankind against the Locust Horde.
Marcus Fenix and his team battle nightmarish creatures. .
In Gears of War, you must take cover to survive. .
Gears of War presents a focused and well-paced cinematic experience. .The gameplay is focused on a fire team co-op so advanced that your A.I. teammates are indiscernible from human players. Voice recognition and real-time lip synching heighten the absorbing experience. The Unreal Engine 3 technology brings out the smallest details in the largest of battles. With GOW you're sure to experience a rich, dynamic world where characters spring to life. Speaking of life, the battlefield is a lethal place. To survive, you must suppress your enemy with blindfire, take cover in interactive environments, and use weapons and teammates to outwit your dreaded, inhuman foes. And with a title like GOW, it would be shame if you couldn't get online and challenge live gamers. With the next-generation of Xbox Live, you'll be able to experience individualized matchmaking, view player statistics, earn player achievements, customize games, and build personalized gamer profiles.
Gears of War shined bright at Microsoft's pre-E3 press briefing, but a deeper demo at Microsoft's E3 booth revealed many of the game's mechanics. GOW is built with both the hardcore and casual gamer in mind. But, instead of selecting a difficulty level at the start of the game, GOW offers a choice at the beginning of each level. In the vein of choose your own adventure, you can select between a difficult or easy path. And it's not just a simple choice of battling tougher enemies; each path (explained by a comrade) represents additional content that is crucial to the storyline. After easing your way into the experience of the gameplay with the simpler paths, you can go back and test your skills on the more difficult routes and never feel like you've played through the areas before.
Standing around in the open is likely to get you killed in GOW. You must use cover to survive. With a context sensitive A button function, you won't have to sweat memorizing cumbersome button combos. The A button will:
- Slam you into cover. As you approach cover in GOW simply tap the A button to slide and make immediate use of cover.
- Vault you over the cover. Once you're in cover, pressing up and A will vault you over your cover to engage the opponent or next cover opportunity.
- Evade enemy fire. When you're forced to be out in the open, tapping the A button will engage a roll maneuver to evade enemy fire.
- Activate a "Swat Turn." When taking cover on the side of a doorway, pressing the A button will spin your character from one side of the doorway to the other, helping avoid fire.
Gears of War presents a focused and well-paced cinematic experience, and nothing ruins that faster than a time-consuming exploration of every switch or button to find the elusive trigger to open a door. This game introduces a "point of interest" button that comes up on the screen so you can immediately interact with the necessary item to move forward in your gameplay. GOW certainly offers drool-worthy graphics, but the mechanics have also received equal attention. Keep your eyes and ears on high alert for a release date, as Microsoft hasn't let the cat out of the bag on when gamers will be able to tackle this great-looking and great-playing title.
Microsoft Gears of War U19-00116 PC Games
Product Details
- Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
- ASIN: B000FRS9II
- Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 3.5 ounces
- Media: Video Game
- Release Date: November 21, 2006
Product Features
- Gears of War's engaging, cinematic story plays out like a Hollywood blockbuster
- Unreal Engine 3 technology brings out the smallest details in the largest of battles
- To survive you must suppress your enemy, take cover, and use weapons and teammates to outlast the Locust Horde
- Xbox Live gameplay offers individualized matchmaking, player statistics, customized games, and more
- A.I. teammates are indiscernible from human players in this third-person shooter
Gears of War
Customer Reviews
Gears of War is a high energy, well detailed sci fi shooter set in a dismal future. You are a muscular, well trained soldier wearing pounds of gear, armor and weapons - and it'll barely be enough to keep you alive.
This game is compared frequently to Halo, but if Halo is the lighthearted ease of Star Wars, Gears of War is the non-stop assault and clinging to life of Alien. You're not jumping around like a kangaroo here, blasting at foes. You are heavily laden, crouching behind anything you can find to shield you, trying your best to stay alive for five more minutes. You have to work strategically with your fellow soldiers to climb forward every inch.
The graphics in Gears of War are very impressive. The game is done in a palatte of browns, greys and reds. The dismal skies above, the swarms of black birds, the dented and dingy equipment - this is a world on the verge of despair. Enemies don't stand out with brightly colored costumes. You have to really pay attention to know where they are and to take them out.
The sounds really help drive home the urgency of your mission. Voices cry out on all sides for help. The hammering of the machine guns and rapid fire weapons ring in your ears. The soundtrack is pounding and epic. If anything this is all TOO pounding - after playing this for weeks, I really can get a headache :) I'd turn it down, but then I wouldn't be able to tell where the enemies were sniping me from sometimes.
The storyline really helps involve you in what is going on. It's like being at the center of a high power action movie. There are decisions you can make along the way to help guide the story. I really enjoy the "fight for every inch of soil" way it has you feel like you are involved in a real challenge. It might seem TOO challenging for some new gamers. Stick with it - it's well worth it.
I do wish, with all of their emphasis on taking cover and being cautious - that you could CROUCH. I understand not being able to jump - you're wearing hundreds of pounds of gear! However, you can crouch behind cover. Why can't you crouch when you're not near cover, to lower your profile a bit? I think that would help out in some situations.
Still, that's a minor complaint for a fantastic game. If you're a mature gamer (there's a fair amount of blood here) that enjoys shooters, definitely pick this one up!
Aside from a few really great games, I HATE first person shooters. The reason for this is that I grew up cutting my teeth on "real world" combat games like BB gun fights (way way back) and have about 12 years of Paintball under my belt.
One simply cannot run around in the open, circle strafing around your opponent while hopping like a jackrabbit on crank and hope to accomplish anything other than experiencing pain and a quick ticket to the dead zone.
That's why I was glad to hear that Cliffy B and the team at Epic were working on a more "real world" combat style for Gears of War.
There is nothing more annoying than logging into an online FPS game and witnessing players pressing and holding the jump button (bunny hopping) and searching for targets that they can circle around like a shark. It kills the experience and it makes for gimicky gameplay that eliminates the tactics needed in combat, and thus for me, most of the fun.
Gears of War is not that kind of game.
Gears is build around a "stop and pop" play mechanic and anyone who plays this game looking to "Run and gun" or "bunny hop" is going to be in for a world of hurt.
Gears forces you to take cover, think out plans of attack, and fight it out with your enemies in a much more realistic manner. There isn't even a jump button to press. There is a contextual button (very similar to the way Nintendo's latest Zelda games really only use one button to accomplish many feats. The context sensitive button will allow you to dive into cover, leap over barriers, get low and run for cover, get tight to the wall, roll out of the way, or jump from cover to cover. So no bunny hopping at all...
To compliment the realistic maneuvering there is realistic gun play. The developers have really emphasized real world combat in this game. It's all about your cover and knowing when to pop out and fire. They've thrown in shooting from the hip (firing in the direction your are facing and not very accurate), aimed fire (get a bead on your enemies and come out from behind cover to get accurate shots) and blind firing (sicking your gun over the top of your cover point and blindly firing rounds in the opponent's general direction). To make matters even more realistic, you have active reload which means that you can basically wait until the clip is empty and reload at a ordinary pace or you can wit until the clip is almost empty and actively reload your gun. Do it right and you reload faster and get a brief damage bonus to your rounds. Do it wrong and the gun jams and you have to clear the jam. AWESOME! It's about as close to real world combat as you can get in a computer game.
Gears of War is a masterpiece of graphics, game play and fun. While it seems that the concept of using cover and popping up to fire off a few rounds before taking cover again as your opponent opens up on you sounds like it could get repetitive, Gears keeps it all so fresh with different kinds of environments, places to sneak into that give you a tactical advantage, and fights where you will really have to fight to make it through alive.
Luckily the Developers didn't stop with realistic play mechanics and gorgeous high-definition graphics. They also saw fit to include AI opponents and team mates that are actually intelligent. Your squad mates will slug it out and move intelligently in battles. Sure, they aren't as smart as having a buddy play along side you, but the developers even threw in a Co-op mode for that. The enemies are very intelligent as well, constantly trying to move in on you or your team mates or flanking to your side and opening up angles on you. You can't just find cover and get comfortable. You have to know where your enemy is and move to cut them off or they'll end up right on top of you ready to take you down.
That's where the Chainsaw comes in handy... Or a frag grenade... :)
For all the realism of the actual combat in Gears of War, there are also the "over the top" moves... The Chainsaw, smacking an opponent with a frag grenade and having it stick in 'em, coming up on downed opponents and givin' 'em a curb stomp, and etc.
This is not your typical video game. This is truly meant to be enjoyed by adult gamers. The language is "real" and adult, the story line is complex enough, but not over the top, and gore can get excessive (what do you expect when you jam a frag grenade into your opponent's chest or drive a chainsaw through their torso?) but it never stops being a fun experience even for grizzled old gamers like me.
The control scheme takes a little getting used to, but it's not so complex that it intimidates you and the multi-player and co-op modes are worth the $60 price tag alone. If you own a 360, Gears of War should be on your game shelf right next to Dead Rising as the two great examples of Next Generation gaming at it's best. I cannot recommend this game enough.
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